This key only works if autoconvergence is disabled (set "dm_autoconvergence" to 0 in "d3dxdm.ini"). The low convergence ones are intended for cutscenes. "0": to cycle through multiple convergence presets (2, 4, 8, 16, 40, 60). Using the fix and UPX at the same time will either crash the game on boot or not make the fixed shaders work (hotkeys still work). Not compatible with Untitled Project X ( ). Fully compatible with modified exe files for Japanese voices, which can be found here: (broken links). Launch the game normally, in borderless or fullscreen modes. Preferably use the geo-11 fix above): download this file and extract its contents in the root folder of the game ("FINAL FANTASY FFX&FFX-2 HD Remaster", where "FFX.exe" and "FFX-2" are). Ghosting effects from save points, spells, waves, Ifrit fire, etc. I need to test more settings in the future about this. 3Dmigoto updated to version 1.3.3, but it still seems incompatible with the Untitled Project X mod. Update (): the FFXII fix game me ideas about that effect that was still unfixed, and I found the perfect formula for this! It's perfect at any convergence level (thing that I didn't manage to do in FFXII, funnily enough), so now I don't disable the effect by default. 2D backgrounds are now stereoized in both games (customizable with hotkeys "j" and "k", but I recommend the default settings), but perfection is impossible. This opens a new section in the cloister. Take 1 sphere from the pedestal and insert it into the slot here. Update (2020 -01-19): 3Dmigoto updated to 1.3.16 version. Here, ignore the 1st intersection and go right at the 2nd. Improved minimap stereoization when using the HUD depth hotkey, but not fully resolved clipping due to conflicts with Last Mission. This makes triggering 3D easy in both fullscreen and borderless modes from the game (NOT FOR WINDOWS 7), without needing "full_screen=1" in "d3dx.ini" (it's set to 0 now). Update (2021 -12-11): replaced the "d3d11.dll" with another one that can force flip model. Changed 2D backgrounds depth calculation (no more hotkeys for that). The temple of Yevon teaches that the monster is a physical manifestation of mankind's sins, and following the temple's teachings and atoning could purge it. Update (2023 -01-15): added geo-11 fix, with the main advantage being autoconvergence. Spiraa world terrorized by the supernatural monster Sin. I haven't played FFX-2 to completion yet, but I have visited all zones (except the end game zone) and fixed broken effects. 3D Vision and geo-11 fix for Final Fantasy X and Final Fantasy X-2.
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